#include "character_controller.hpp"

#include "../main.hpp"
#include "../playstate.hpp"
#include "../stage.hpp"
#include "character_modelview.hpp"

CharacterController::CharacterController(const KungFlowGame *game, const PlayState *playState, e_ControllerType controllerType) : game(game), playState(playState), _stage(playState->GetStage()), controllerType(controllerType) {
}

CharacterController::~CharacterController() {
}
